Best use
Prioritize Handiwork Lv.8, Collection Lv.4, Transport Lv.2 when assigning this Pal at your base.
After a good experience, you can't let it go without having an equally bad experience. If you want to raise Morona carefully, you must be mentally prepared accordingly.
182NEWVerified data
Practical guide
Solenne's practical value depends on how easily it is obtained, where it works, what its Partner Skill does, and how it fits into breeding. These tips use the data recorded on this page.
Prioritize Handiwork Lv.8, Collection Lv.4, Transport Lv.2 when assigning this Pal at your base.
Look for it at worldtree_9_13_M. Recorded drops include Dark Fragment, High Grade Medical Supplies, Dark Fragment.
Assign Solenne to the Handiwork Lv.8, Collection Lv.4, Transport Lv.2 role you need most, and leave room for its Transporting or Ranch work where applicable.
The recorded skill pool includes Dark Shot, Dark Cannon, Air Blade. Use Solenne's Dark and Neutral element with attention to enemy matchups and skill range.
The current matrix records 66 direct combinations for Solenne. Start with parents you already own or can catch easily.
View parent combinations →While in party, increases the player's Attack by (30~80)% if all Pals in party are different species. (Does not stack)
8 skills are listed in the current skill pool.No Ranch output is recorded here, so prioritize work suitability, skills, and combat utility instead.
Build around Handiwork Lv.8, Collection Lv.4, Transport Lv.2 first, then decide whether further investment fits your base or team.
Breeding combinations
While in party, increases the player's Attack by (30~80)% if all Pals in party are different species. (Does not stack)
Combat data
Skills listed in this Pal's current active-skill pool. Level, power and cooldown values are shown for quick comparison.
Lv. 1 Dark Shot Dark : 2 Power: 40 Aggregate: Blind 20 Fires a dark energy projectile that accelerates over time.
Lv. 7 Dark Cannon Dark : 4 Power: 70 Aggregate: Blind 20 Hurls an energy ball imbued with dark energy at an enemy.
Lv. 15 Air Blade Neutral : 8 Power: 160 Sends out sharp blades of air in a fan shape.
Lv. 22 Nightmare Ball Dark : 16 Power: 300 Aggregate: Blind 65 Creates a giant ball of darkness and hurls it at an enemy.
Lv. 30 Dark Laser Dark : 20 Power: 450 Aggregate: Blind 100 Charges dark energy before blasting enemies with a powerful beam.
Lv. 40 Black Quilled Ballet Dark : 24 Power: 500 Solenne's exclusive skill. Jumps diagonally and throws sharp black feathers at enemies.
Lv. 50 Dark Whisp Dark : 30 Power: 600 Aggregate: Blind 100 Fires a menacing ball of dark energy that pursues enemies.
Lv. 70 Holy Burst Neutral : 30 Power: 700 Creates a wide explosion of light at the enemy's location and around it.
Solenne's highest recorded base role is Handiwork at level 8. Your save can show different effective levels after condensation, applied techniques, and base-wide effects.
Use the current tools to turn this profile into a breeding or base-planning decision. These links keep the same verified 1.0 data context.
Game version 1.0 · community game-file snapshot updated July 12 and cross-checked July 14, 2026.