Best use
Prioritize Emitflame Lv.3, Handiwork Lv.3, Mining Lv.3 when assigning this Pal at your base.
The ancients once believed that the closer the end of the world was, the weaker the flames of the Torch Spirit would be. The doomsdayists have repeatedly rioted when the flames have weakened, and finally discovered that the strength of the fire depends on its mood, at least for now.
135Verified data
Practical guide
Sootseer's practical value depends on how easily it is obtained, where it works, what its Partner Skill does, and how it fits into breeding. These tips use the data recorded on this page.
Prioritize Emitflame Lv.3, Handiwork Lv.3, Mining Lv.3 when assigning this Pal at your base.
Look for it at Raid41-60, Raid61-80. Recorded drops include Medium Pal Soul, Bone, Crude Oil.
Assign Sootseer to the Emitflame Lv.3, Handiwork Lv.3, Mining Lv.3 role you need most, and leave room for its Transporting or Ranch work where applicable.
The recorded skill pool includes Ignis Blast, Dark Ball, Spirit Fire. Use Sootseer's Dark and Fire element with attention to enemy matchups and skill range.
The current matrix records 330 direct combinations for Sootseer. Start with parents you already own or can catch easily.
View parent combinations →While in party, player and party Pals take (15~30)% less Neutral damage. (Does not stack) Sometimes digs up Bone when assigned to Ranch.
8 skills are listed in the current skill pool.The Ranch record starts at Bone 1 100%. If you are using this Pal for production, confirm the resource demand before investing in condensation.
Build around Emitflame Lv.3, Handiwork Lv.3, Mining Lv.3 first, then decide whether further investment fits your base or team.
Breeding combinations
While in party, player and party Pals take (15~30)% less Neutral damage. (Does not stack) Sometimes digs up Bone when assigned to Ranch.
Combat data
Skills listed in this Pal's current active-skill pool. Level, power and cooldown values are shown for quick comparison.
Lv. 1 Ignis Blast Fire : 2 Power: 40 Aggregate: Burn 50 Hurls a ball of fire straight at an enemy.
Lv. 7 Dark Ball Dark : 2 Power: 50 Aggregate: Blind 50 Unleashes a sphere of darkness that slowly tracks down an enemy.
Lv. 15 Spirit Fire Fire : 4 Power: 80 Aggregate: Burn 100 Shoots fireballs towards an enemy. The fireballs explode after a short distance, generating smaller fireballs that spread forward.
Lv. 22 Spirit Flame Dark : 12 Power: 200 Aggregate: Burn 102 Fires three balls of malice that relentlessly pursue an enemy.
Lv. 30 Nightmare Ball Dark : 16 Power: 300 Aggregate: Blind 65 Creates a giant ball of darkness and hurls it at an enemy.
Lv. 40 Flame Funnel Fire : 16 Power: 300 Aggregate: Burn 100 Creates multiple spheres of fiery energy, from which countless fireballs shoot towards the enemy.
Lv. 50 Volcanic Rain Fire : 20 Power: 450 Aggregate: Burn 100 Fires countless volcanic bombs into the sky. After a while, the bombs rain down around their originator.
Lv. 70 Dark Whisp Dark : 30 Power: 600 Aggregate: Blind 100 Fires a menacing ball of dark energy that pursues enemies.
Sootseer's highest recorded base role is Kindling at level 3. Your save can show different effective levels after condensation, applied techniques, and base-wide effects.
Use the current tools to turn this profile into a breeding or base-planning decision. These links keep the same verified 1.0 data context.
Game version 1.0 · community game-file snapshot updated July 12 and cross-checked July 14, 2026.