Best use
Prioritize Generateelectricity Lv.4 when assigning this Pal at your base.
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163BNEW VARIANTVerified data
Practical guide
Snock Lux's practical value depends on how easily it is obtained, where it works, what its Partner Skill does, and how it fits into breeding. These tips use the data recorded on this page.
Prioritize Generateelectricity Lv.4 when assigning this Pal at your base.
Look for it at worldtree_9_03_C. Recorded drops include Electric Organ, High Quality Pal Oil, Electric Organ.
Assign Snock Lux to the Generateelectricity Lv.4 role you need most, and leave room for its Transporting or Ranch work where applicable.
The recorded skill pool includes Shockwave, Stone Cannon, Rockburst. Use Snock Lux's Electric and Ground element with attention to enemy matchups and skill range.
The current matrix records 2 direct combinations for Snock Lux. Start with parents you already own or can catch easily.
View parent combinations →While in party, player and party Pals take (15~30)% less Water damage, and are immune to Soak. (Does not stack)
8 skills are listed in the current skill pool.No Ranch output is recorded here, so prioritize work suitability, skills, and combat utility instead.
Build around Generateelectricity Lv.4 first, then decide whether further investment fits your base or team.
Breeding combinations
While in party, player and party Pals take (15~30)% less Water damage, and are immune to Soak. (Does not stack)
Combat data
Skills listed in this Pal's current active-skill pool. Level, power and cooldown values are shown for quick comparison.
Lv. 1 Shockwave Electric : 4 Power: 80 Aggregate: Electrify 103 Quickly discharges electricity, shocking those around it.
Lv. 7 Stone Cannon Ground : 8 Power: 120 Aggregate: Muddy 35 Aggregate: Stun 35 Digs up a boulder and hurls it at an enemy.
Lv. 15 Rockburst Ground : 16 Power: 300 Aggregate: Muddy 100 Causes the ground to shake before hurling a massive stone mass at its surroundings.
Lv. 22 TriSpark Electric : 12 Power: 250 Aggregate: Electrify 100 A high-speed lightning ball that flies in a straight line. Simultaneously fires slow lightning balls that track the enemy.
Lv. 30 Rock Lance Ground : 20 Power: 400 Aggregate: Muddy 100 Generates a sharp rock spear under an enemy.
Lv. 40 Sand Twister Ground : 24 Power: 500 Aggregate: Muddy 100 Creates multiple sand tornadoes. The tornadoes continuously spin in circles.
Lv. 50 Shell Charge Electric : 24 Power: 500 Aggregate: Electrify 100 Snock's exclusive skill. Withdraws into its shell to reduce damage taken while building electric charge. Once fully charged, it discharges, damaging nearby enemies. After discharging, the Attack of this Pal's Electric skills is increased for a limited time.
Lv. 70 Rocky Impact Ground : 30 Power: 600 Aggregate: Muddy 100 Shakes the ground and lifts a massive boulder into the air.
Snock Lux's highest recorded base role is Electricity at level 4. Your save can show different effective levels after condensation, applied techniques, and base-wide effects.
Use the current tools to turn this profile into a breeding or base-planning decision. These links keep the same verified 1.0 data context.
Game version 1.0 · community game-file snapshot updated July 12 and cross-checked July 14, 2026.