Best use
Prioritize Emitflame Lv.3, Deforest Lv.3, Watering Lv.2 when assigning this Pal at your base.
It can temporarily separate the bones from the body and use the bones to cut off the enemy. If he doesn't take it back into his body quickly, he will collapse from exhaustion. According to rumors, elderly individuals will deliberately separate for long periods of time to stimulate their survival instincts in order to achieve the effect of extending their lives, but the truth is unknown.
128BNEW VARIANTVerified data
Practical guide
Skutlass Ignis's practical value depends on how easily it is obtained, where it works, what its Partner Skill does, and how it fits into breeding. These tips use the data recorded on this page.
Prioritize Emitflame Lv.3, Deforest Lv.3, Watering Lv.2 when assigning this Pal at your base.
Look for it at Large Fishing Pool. Recorded drops include Skutlass Fillet, Flame Organ, Skutlass Fillet.
Assign Skutlass Ignis to the Emitflame Lv.3, Deforest Lv.3, Watering Lv.2 role you need most, and leave room for its Transporting or Ranch work where applicable.
The recorded skill pool includes Hydro Jet, Flare Arrow, Flare Storm. Use Skutlass Ignis's Water and Fire element with attention to enemy matchups and skill range.
The current matrix records 2 direct combinations for Skutlass Ignis. Start with parents you already own or can catch easily.
View parent combinations →When activated, Skutlass Ignis becomes the player's katana (Attack: (2900~4200)). If it does not revert to its normal form quickly, Skutlass Ignis will become incapacitated. It will also become incapacitated if Iaigiri is used.
8 skills are listed in the current skill pool.No Ranch output is recorded here, so prioritize work suitability, skills, and combat utility instead.
Build around Emitflame Lv.3, Deforest Lv.3, Watering Lv.2 first, then decide whether further investment fits your base or team.
Breeding combinations
When activated, Skutlass Ignis becomes the player's katana (Attack: (2900~4200)). If it does not revert to its normal form quickly, Skutlass Ignis will become incapacitated. It will also become incapacitated if Iaigiri is used.
Combat data
Skills listed in this Pal's current active-skill pool. Level, power and cooldown values are shown for quick comparison.
Lv. 1 Hydro Jet Water : 2 Power: 40 Aggregate: Soak 35 Hurls a high speed ball of water at an enemy.
Lv. 7 Flare Arrow Fire : 8 Power: 120 Aggregate: Burn 102 Fires three flaming arrows in succession that home in on an enemy.
Lv. 15 Flare Storm Fire : 12 Power: 200 Aggregate: Burn 65 Generates two flaming tornadoes on either side before launching them at an enemy.
Lv. 22 Torrential Blast Water : 12 Power: 250 Aggregate: Soak 100 Fires a high-pressure stream of water forward. After a short delay, the stream branches off to the left and right.
Lv. 30 Hydro Slicer Water : 16 Power: 350 Aggregate: Soak 100 Mows down the frontal area with a blast of compressed water. The area struck by the blast erupts with water after a short delay.
Lv. 40 Hydro Laser Water : 20 Power: 450 Aggregate: Soak 100 Shoots pressurized water at extreme velocities, sweeping over a wide area in front of it.
Lv. 50 Fire Ball Fire : 30 Power: 600 Aggregate: Burn 100 Creates a giant ball of flame and hurls it at an enemy. The ball explodes over a wide area upon impact.
Lv. 70 Geyser Gush Water : 30 Power: 600 Aggregate: Soak 100 Erupts massive pillars of water beneath and around the enemy.
Skutlass Ignis's highest recorded base role is Kindling at level 3. Your save can show different effective levels after condensation, applied techniques, and base-wide effects.
Use the current tools to turn this profile into a breeding or base-planning decision. These links keep the same verified 1.0 data context.
Game version 1.0 · community game-file snapshot updated July 12 and cross-checked July 14, 2026.