Best use
Prioritize Handiwork Lv.7, Productmedicine Lv.6, Transport Lv.3 when assigning this Pal at your base.
It is said that the crescent-shaped object floating behind him will gradually become more circular as the generations pass. As for what will happen at the full moon phase, no one knows.
190Verified data
Practical guide
Selyne's practical value depends on how easily it is obtained, where it works, what its Partner Skill does, and how it fits into breeding. These tips use the data recorded on this page.
Prioritize Handiwork Lv.7, Productmedicine Lv.6, Transport Lv.3 when assigning this Pal at your base.
Look for it at worldtree_9_11_N, worldtree_9_55_WorldTreeAura. Recorded drops include High Quality Cloth, Sapphire, High Quality Cloth.
Assign Selyne to the Handiwork Lv.7, Productmedicine Lv.6, Transport Lv.3 role you need most, and leave room for its Transporting or Ranch work where applicable.
The recorded skill pool includes Dark Cannon, Dark Arrow, Air Blade. Use Selyne's Dark and Neutral element with attention to enemy matchups and skill range.
The current matrix records 1 direct combinations for Selyne. Start with parents you already own or can catch easily.
View parent combinations →Can be ridden as a flying mount. While mounted, enhances Neutral and Dark attacks by (15~30)%.
9 skills are listed in the current skill pool.No Ranch output is recorded here, so prioritize work suitability, skills, and combat utility instead.
Build around Handiwork Lv.7, Productmedicine Lv.6, Transport Lv.3 first, then decide whether further investment fits your base or team.
Breeding combinations
Can be ridden as a flying mount. While mounted, enhances Neutral and Dark attacks by (15~30)%.
Combat data
Skills listed in this Pal's current active-skill pool. Level, power and cooldown values are shown for quick comparison.
Lv. 1 Dark Cannon Dark : 4 Power: 70 Aggregate: Blind 20 Hurls an energy ball imbued with dark energy at an enemy.
Lv. 7 Dark Arrow Dark : 8 Power: 120 Aggregate: Blind 102 Fires off dark energy that homes in on an enemy.
Lv. 15 Air Blade Neutral : 8 Power: 160 Sends out sharp blades of air in a fan shape.
Lv. 18 Comet Strike Dragon : 8 Power: 180 Aggregate: Burn 100 Drops a meteorite straight down, generating a shock wave around the impact area.
Lv. 22 Holy Burst Neutral : 30 Power: 700 Creates a wide explosion of light at the enemy's location and around it.
Lv. 30 Seigetsu Blade Neutral : 16 Power: 350 Selyne's exclusive skill. Fires two consecutive high-speed blades imbued with the power of moonlight.
Lv. 40 Star Mine Neutral : 20 Power: 400 Generates stars around the enemy that explode on contact. Stars also explode after some time.
Lv. 50 Moonlight Beam Neutral : 30 Power: 600 Aggregate: Burn 100 Selyne's exclusive skill. Stores energy in the moon on its back, then fires a crescent-shaped beam forward.
Lv. 70 Seigetsu Flash Neutral : 30 Power: 700 Selyne's exclusive skill. Fires three consecutive high-speed slashes imbued with the power of moonlight.
Selyne's highest recorded base role is Handiwork at level 7. Your save can show different effective levels after condensation, applied techniques, and base-wide effects.
Use the current tools to turn this profile into a breeding or base-planning decision. These links keep the same verified 1.0 data context.
Game version 1.0 · community game-file snapshot updated July 12 and cross-checked July 14, 2026.