Best use
Prioritize Generateelectricity Lv.8, Transport Lv.4, Handiwork Lv.3 when assigning this Pal at your base.
Its electric shock can enter through wounds, burning the opponent's entire body. A quarrel between similar Polluxes can be decided in an instant.
187Verified data
Practical guide
Orserk's practical value depends on how easily it is obtained, where it works, what its Partner Skill does, and how it fits into breeding. These tips use the data recorded on this page.
Prioritize Generateelectricity Lv.8, Transport Lv.4, Handiwork Lv.3 when assigning this Pal at your base.
Look for it at worldtree_9_03_C, worldtree_9_55_WorldTreeAura. Recorded drops include Electric Organ, Electric Organ, World Tree Holy Water.
Assign Orserk to the Generateelectricity Lv.8, Transport Lv.4, Handiwork Lv.3 role you need most, and leave room for its Transporting or Ranch work where applicable.
The recorded skill pool includes Kerauno, Lightning Strike, Spark Blast. Use Orserk's Dragon and Electric element with attention to enemy matchups and skill range.
The current matrix records 1 direct combinations for Orserk. Start with parents you already own or can catch easily.
View parent combinations →While in party, hitting an enemy with a bullet increases the Attack and Defense of the Pal fighting alongside you by (1~5)% for 5 seconds. This effect stacks up to 30 times. (Does not stack.)
9 skills are listed in the current skill pool.No Ranch output is recorded here, so prioritize work suitability, skills, and combat utility instead.
Build around Generateelectricity Lv.8, Transport Lv.4, Handiwork Lv.3 first, then decide whether further investment fits your base or team.
Breeding combinations
While in party, hitting an enemy with a bullet increases the Attack and Defense of the Pal fighting alongside you by (1~5)% for 5 seconds. This effect stacks up to 30 times. (Does not stack.)
Combat data
Skills listed in this Pal's current active-skill pool. Level, power and cooldown values are shown for quick comparison.
Lv. 1 Kerauno Electric : 12 Power: 250 Aggregate: Electrify 100 Orserk's exclusive skill. Summons a spear of lightning while leaping into the air before throwing it at an enemy.
Lv. 7 Lightning Strike Electric : 16 Power: 300 Aggregate: Electrify 100 Acts as a lightning rod, calling down thunderbolts that electrocute the surrounding area.
Lv. 15 Spark Blast Electric : 2 Power: 50 Aggregate: Electrify 100 Releases lightning orbs in a fan shape, spreading as they travel.
Lv. 22 Dragon Breath Dragon : 8 Power: 160 Aggregate: Burn 100 Exhales breath imbued with draconic energy, dealing continuous damage to those in front of it.
Lv. 30 Lightning Streak Electric : 8 Power: 160 Aggregate: Electrify 100 Generates a lightning bolt that moves forward in a line.
Lv. 40 Tri-Lightning Electric : 12 Power: 200 Aggregate: Electrify 103 Generates lightning that strikes an enemy three times from above.
Lv. 50 Lightning Bolt Electric : 20 Power: 450 Aggregate: Electrify 100 Charges electric energy before blasting enemies with a powerful shock.
Lv. 55 Polykeraunos Electric : 30 Power: 600 Aggregate: Electrify 100 Orserk's exclusive skill. Summons numerous thunder spears and hurls them at the enemy. The first spear is imbued with the power of lightning and explodes after a few seconds.
Lv. 70 Meteorain Dragon : 30 Power: 700 Aggregate: Burn 100 Drops countless meteorites, generating an array of shock waves.
Orserk's highest recorded base role is Electricity at level 8. Your save can show different effective levels after condensation, applied techniques, and base-wide effects.
Use the current tools to turn this profile into a breeding or base-planning decision. These links keep the same verified 1.0 data context.
Game version 1.0 · community game-file snapshot updated July 12 and cross-checked July 14, 2026.