Best use
Prioritize Handiwork Lv.2, Collection Lv.1, Transport Lv.1 when assigning this Pal at your base.
This kind of Pal is extremely persistent in his attention to posture. It always pursues the most handsome posture. Give it a mirror and it can stand all day studying postures.
073Verified data
Practical guide
Leezpunk's practical value depends on how easily it is obtained, where it works, what its Partner Skill does, and how it fits into breeding. These tips use the data recorded on this page.
Prioritize Handiwork Lv.2, Collection Lv.1, Transport Lv.1 when assigning this Pal at your base.
Look for it at Raid1-10, Raid11-20. Recorded drops include Copper Key, Silver Key, Leezpunk Hood.
Assign Leezpunk to the Handiwork Lv.2, Collection Lv.1, Transport Lv.1 role you need most, and leave room for its Transporting or Ranch work where applicable.
The recorded skill pool includes Poison Blast, Dark Ball, Shadow Burst. Use Leezpunk's Dark element with attention to enemy matchups and skill range.
The current matrix records 108 direct combinations for Leezpunk. Start with parents you already own or can catch easily.
View parent combinations →When activated, Leezpunk and the player become invisible, making them undetectable to enemies for (10~20) seconds.
8 skills are listed in the current skill pool.No Ranch output is recorded here, so prioritize work suitability, skills, and combat utility instead.
Build around Handiwork Lv.2, Collection Lv.1, Transport Lv.1 first, then decide whether further investment fits your base or team.
Breeding combinations
When activated, Leezpunk and the player become invisible, making them undetectable to enemies for (10~20) seconds.
Combat data
Skills listed in this Pal's current active-skill pool. Level, power and cooldown values are shown for quick comparison.
Lv. 1 Poison Blast Dark : 2 Power: 30 Aggregate: Poison 100 Hurls poison sludge at an enemy.
Lv. 7 Dark Ball Dark : 2 Power: 50 Aggregate: Blind 50 Unleashes a sphere of darkness that slowly tracks down an enemy.
Lv. 15 Shadow Burst Dark : 4 Power: 80 Aggregate: Blind 50 Quickly discharges dark energy, damaging those around it.
Lv. 22 Spirit Flame Dark : 12 Power: 200 Aggregate: Burn 102 Fires three balls of malice that relentlessly pursue an enemy.
Lv. 30 Nightmare Ball Dark : 16 Power: 300 Aggregate: Blind 65 Creates a giant ball of darkness and hurls it at an enemy.
Lv. 40 Ignis Breath Fire : 8 Power: 160 Aggregate: Burn 100 Shoots flames at an enemy, dealing continuous damage.
Lv. 50 Dark Laser Dark : 20 Power: 450 Aggregate: Blind 100 Charges dark energy before blasting enemies with a powerful beam.
Lv. 70 Dark Whisp Dark : 30 Power: 600 Aggregate: Blind 100 Fires a menacing ball of dark energy that pursues enemies.
Leezpunk's highest recorded base role is Handiwork at level 2. Your save can show different effective levels after condensation, applied techniques, and base-wide effects.
Use the current tools to turn this profile into a breeding or base-planning decision. These links keep the same verified 1.0 data context.
Game version 1.0 · community game-file snapshot updated July 12 and cross-checked July 14, 2026.