Best use
Prioritize Mining Lv.7, Transport Lv.7, Emitflame Lv.5 when assigning this Pal at your base.
Even if it is dismantled, as long as it is put back together, it can remain intact and move normally as before. If parts from other individuals are mixed in during the assembly process, fatal errors will occur in his thinking, eventually leading to overheating.
159BNEW VARIANTVerified data
Practical guide
Knocklem Ignis's practical value depends on how easily it is obtained, where it works, what its Partner Skill does, and how it fits into breeding. These tips use the data recorded on this page.
Prioritize Mining Lv.7, Transport Lv.7, Emitflame Lv.5 when assigning this Pal at your base.
Look for it at volcanoiskand_1, worldtree_9_02_B. Recorded drops include Metal Ore, Flame Organ, Metal Ore.
Assign Knocklem Ignis to the Mining Lv.7, Transport Lv.7, Emitflame Lv.5 role you need most, and leave room for its Transporting or Ranch work where applicable.
The recorded skill pool includes Flare Arrow, Flare Storm, Flame Wall. Use Knocklem Ignis's Fire element with attention to enemy matchups and skill range.
The current matrix records 2 direct combinations for Knocklem Ignis. Start with parents you already own or can catch easily.
View parent combinations →When activated, a steel resolve increases Knocklem Ignis 's Attack by (60~210)% and Defense by (60~210)% for a limited time.
8 skills are listed in the current skill pool.No Ranch output is recorded here, so prioritize work suitability, skills, and combat utility instead.
Build around Mining Lv.7, Transport Lv.7, Emitflame Lv.5 first, then decide whether further investment fits your base or team.
Breeding combinations
When activated, a steel resolve increases Knocklem Ignis 's Attack by (60~210)% and Defense by (60~210)% for a limited time.
Combat data
Skills listed in this Pal's current active-skill pool. Level, power and cooldown values are shown for quick comparison.
Lv. 1 Flare Arrow Fire : 8 Power: 120 Aggregate: Burn 102 Fires three flaming arrows in succession that home in on an enemy.
Lv. 7 Flare Storm Fire : 12 Power: 200 Aggregate: Burn 65 Generates two flaming tornadoes on either side before launching them at an enemy.
Lv. 15 Flame Wall Fire : 12 Power: 250 Aggregate: Burn 100 Creates a wall of flames at the enemy's location. The wall of flames will remain for a while, and deal damage to the enemies it touches.
Lv. 22 Flame Funnel Fire : 16 Power: 300 Aggregate: Burn 100 Creates multiple spheres of fiery energy, from which countless fireballs shoot towards the enemy.
Lv. 30 Volcanic Rain Fire : 20 Power: 450 Aggregate: Burn 100 Fires countless volcanic bombs into the sky. After a while, the bombs rain down around their originator.
Lv. 40 Ignis Rage Fire : 24 Power: 500 Aggregate: Burn 100 Infuses the surrounding ground with energy, causing it to explode after a set amount of time.
Lv. 50 Fire Ball Fire : 30 Power: 600 Aggregate: Burn 100 Creates a giant ball of flame and hurls it at an enemy. The ball explodes over a wide area upon impact.
Lv. 70 Flame Cutter Fire : 30 Power: 700 Aggregate: Burn 100 Knocklem Ignis's exclusive skill. Takes a big swing and throws the flaming ring from its back. The ring flies in a circular trajectory.
Knocklem Ignis's highest recorded base role is Mining at level 7. Your save can show different effective levels after condensation, applied techniques, and base-wide effects.
Use the current tools to turn this profile into a breeding or base-planning decision. These links keep the same verified 1.0 data context.
Game version 1.0 · community game-file snapshot updated July 12 and cross-checked July 14, 2026.