Best use
Prioritize Emitflame Lv.4 when assigning this Pal at your base.
He has an extremely delicate and sensitive personality. When he encounters something he dislikes, he will hide in a cave and refuse to come out. Because he stayed at home too much, Zhuo Sheng also became gloomy.
111BVerified data
Practical guide
Kitsun Noct's practical value depends on how easily it is obtained, where it works, what its Partner Skill does, and how it fits into breeding. These tips use the data recorded on this page.
Prioritize Emitflame Lv.4 when assigning this Pal at your base.
Look for it at Raid61-80, Fallen Sky Cave. Recorded drops include Flame Organ, Leather, Dark Fragment.
Assign Kitsun Noct to the Emitflame Lv.4 role you need most, and leave room for its Transporting or Ranch work where applicable.
The recorded skill pool includes Double Fang (Dark), Fierce Fang (Dark), Dark Cannon. Use Kitsun Noct's Dark element with attention to enemy matchups and skill range.
The current matrix records 2 direct combinations for Kitsun Noct. Start with parents you already own or can catch easily.
View parent combinations →Can be ridden. While in party, player and party Pals take (15~30)% less Dark damage and are immune to Blind. (Does not stack)
10 skills are listed in the current skill pool.No Ranch output is recorded here, so prioritize work suitability, skills, and combat utility instead.
Build around Emitflame Lv.4 first, then decide whether further investment fits your base or team.
Breeding combinations
Can be ridden. While in party, player and party Pals take (15~30)% less Dark damage and are immune to Blind. (Does not stack)
Combat data
Skills listed in this Pal's current active-skill pool. Level, power and cooldown values are shown for quick comparison.
Lv. 1 Double Fang (Dark) Dark : 2 Power: 40 Aggregate: Blind 50 Bites rapidly in succession to attack enemies.
Lv. 2 Fierce Fang (Dark) Dark : 2 Power: 50 Aggregate: Blind 50 Quickly lunges at the enemy and bites to deal damage.
Lv. 3 Dark Cannon Dark : 4 Power: 70 Aggregate: Blind 20 Hurls an energy ball imbued with dark energy at an enemy.
Lv. 7 Spirit Fire Fire : 4 Power: 80 Aggregate: Burn 100 Shoots fireballs towards an enemy. The fireballs explode after a short distance, generating smaller fireballs that spread forward.
Lv. 15 Spirit Flame Dark : 12 Power: 200 Aggregate: Burn 102 Fires three balls of malice that relentlessly pursue an enemy.
Lv. 22 Daring Shadowstorm Dark : 12 Power: 250 Aggregate: Blind 50 Kitsun Noct's exclusive skill. Charges forward with great speed while enveloped in intense purple flames.
Lv. 30 Nightmare Ball Dark : 16 Power: 300 Aggregate: Blind 65 Creates a giant ball of darkness and hurls it at an enemy.
Lv. 40 Flame Funnel Fire : 16 Power: 300 Aggregate: Burn 100 Creates multiple spheres of fiery energy, from which countless fireballs shoot towards the enemy.
Lv. 50 Dark Whisp Dark : 30 Power: 600 Aggregate: Blind 100 Fires a menacing ball of dark energy that pursues enemies.
Lv. 70 Dragon Meteor Dragon : 30 Power: 600 Aggregate: Burn 45 Summons numerous small meteorites and launches them at an enemy.
Kitsun Noct's highest recorded base role is Kindling at level 4. Your save can show different effective levels after condensation, applied techniques, and base-wide effects.
Use the current tools to turn this profile into a breeding or base-planning decision. These links keep the same verified 1.0 data context.
Game version 1.0 · community game-file snapshot updated July 12 and cross-checked July 14, 2026.