Best use
Prioritize Deforest Lv.2 when assigning this Pal at your base.
The individual with the strongest horns becomes the leader of this Pal. Once it loses its horns, its leadership status will cease to exist. At this time, it can only leave under the eyes of its companions and quietly return to the dust.
032BVerified data
Practical guide
Eikthyrdeer Terra's practical value depends on how easily it is obtained, where it works, what its Partner Skill does, and how it fits into breeding. These tips use the data recorded on this page.
Prioritize Deforest Lv.2 when assigning this Pal at your base.
Look for it at sanctuary_1_forest, worldtree_9_55_WorldTreeAura. Recorded drops include Eikthyrdeer Venison, Leather, Horn.
Assign Eikthyrdeer Terra to the Deforest Lv.2 role you need most, and leave room for its Transporting or Ranch work where applicable.
The recorded skill pool includes Power Shot, Antler Uppercut, Stone Blast. Use Eikthyrdeer Terra's Ground element with attention to enemy matchups and skill range.
The current matrix records 2 direct combinations for Eikthyrdeer Terra. Start with parents you already own or can catch easily.
View parent combinations →Can be ridden. Can perform a double jump while mounted. While at a base, increases the Lumbering Work Suitability Level for all other Base Pals by +1 (Does not stack)
9 skills are listed in the current skill pool.No Ranch output is recorded here, so prioritize work suitability, skills, and combat utility instead.
Build around Deforest Lv.2 first, then decide whether further investment fits your base or team.
Breeding combinations
Can be ridden. Can perform a double jump while mounted. While at a base, increases the Lumbering Work Suitability Level for all other Base Pals by +1 (Does not stack)
Combat data
Skills listed in this Pal's current active-skill pool. Level, power and cooldown values are shown for quick comparison.
Lv. 1 Power Shot Neutral : 4 Power: 80 Charges energy into a focused blast.
Lv. 7 Antler Uppercut Neutral : 4 Power: 90 Eikthyrdeer's exclusive skill. Charges at foes and uses antlers to launch them into the air. When used while riding, the direction of the charge can be controlled.
Lv. 15 Stone Blast Ground : 4 Power: 80 Aggregate: Muddy 100 Fires a barrage of stones forward.
Lv. 18 Mud Horn Ground : 8 Power: 120 Aggregate: Muddy 100 Eikthyrdeer Terra's exclusive skill. Charges at foes and uses its antlers to whip mud at them. When used while riding, the direction of the charge can be controlled.
Lv. 22 Stone Cannon Ground : 8 Power: 120 Aggregate: Muddy 35 Aggregate: Stun 35 Digs up a boulder and hurls it at an enemy.
Lv. 30 Power Bomb Neutral : 8 Power: 120 Charges a massive amount of energy before firing a large destructive ball.
Lv. 40 Sand Tornado Ground : 12 Power: 200 Aggregate: Muddy 65 Generates two sand tornadoes on either side before launching them at an enemy.
Lv. 50 Rock Lance Ground : 20 Power: 400 Aggregate: Muddy 100 Generates a sharp rock spear under an enemy.
Lv. 70 Rocky Impact Ground : 30 Power: 600 Aggregate: Muddy 100 Shakes the ground and lifts a massive boulder into the air.
Eikthyrdeer Terra's highest recorded base role is Lumbering at level 2. Your save can show different effective levels after condensation, applied techniques, and base-wide effects.
Use the current tools to turn this profile into a breeding or base-planning decision. These links keep the same verified 1.0 data context.
Game version 1.0 · community game-file snapshot updated July 12 and cross-checked July 14, 2026.