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Getting StartedPalworld 1.0

Your First Mount and Faster Travel

Choose the first practical ground and air options without waiting for perfect stats or rare traits.

DifficultyBeginner
Reading9 min read

Last updated July 14, 2026

The short version

The best first mount is the one you can capture, saddle and use now; upgrade later when a faster option changes a route you run often.

Before you begin

Captured mount candidate
Saddle unlock
Crafting materials
Open party slot
Food for the trip
Nearby travel point

Start with a usable ground mount

  • Direhowl can arrive through early raids and turns long beginner routes into manageable loops.
  • Test handling and stamina before investing in several saddles.
  • Keep the mount in the party only while its travel value exceeds the combat or carrying slot it replaces.

Take access before perfection

  • An early flying option opens cliffs, tower approaches and safer scouting even without ideal passives.
  • Carry enough stamina to land somewhere safe instead of crossing the final stretch while exhausted.
  • Activate travel points from the air, then return later for resources with an empty inventory.

Upgrade when a route changes

  • Compare a mount on the journey you repeat, not in a short flat test.
  • Movement traits matter continuously; damage traits matter only when the mount is also your fighter.
  • Keep the old saddle loadout until the new mount is captured, crafted and proven useful.

Video research

Creator videos, distilled into a field guide.

We reviewed the public player videos below, compared their demonstrated routes, and rewrote the useful findings in our own words. No official guide copy or video transcript is reproduced here. Results can still vary with world settings and later patches.